Hey, that’s pretty good

When writing my fiction stories, I always strive for as much conceptual creativity as I can. That being said, stories about people tend to be inherently unoriginal because people tend to write a lot about other people, and it’s not hard to see why. After all, it’s very easy to just write about the day to day experiences that a writer has. Because of this, I have worked to avoid a focus on an anecdotal human element, and I write more about particular settings and organizations of people rather than individuals themselves. I have found this to be quite effective in creating an interesting, although hard to relate to, narrative.

As a product of this, I also for no particular reason that comes to mind, write stories with the narrator telling the reader how stories occur in the past tense. I think the reason why I do this is because of the ability it gives me to skew time. I could have a narrator describe a series of events, and then I would tell the reader “oh by the way that happened in like 2068” in a fairly passive way. Not only does this set the perspective of the narrator’s time, but it also give the reader a totem to grab onto to understand the scale of the story and potentially give them an idea about how far technology has progressed (this works going into the past, too).

The best part to this all is that I’m also writing my stories in prices that are, get this, greater than 500-100 words! Can you believe it? The stories that I think are the most successful are the ones with greater word counts! Its almost as if the more tools to create an artist has, the better their work will be.

Now that I’ve ranted about the technicalities of my writing, I’ll share a few of my story prompts because I think they’re at least mildly interesting.

The prompt I am most proud of so far is a little something I wrote inspired from SCP. I’ve written a story in the exact same way that an SCP story would be written. The particular object I’ve decided to write about is a TV that emits light that forces objects to age extremely quickly. Constant power must be applied to the television to keep it off (because logic) otherwise the TV will quickly age the area around it. The rate at which the light accelerates ageing is unfathomably fast, but the reader is not told this, as they have to figure it out by doing a bit of cross checking on the experiment logs provided in the story.

The other idea I had was about a factory that hunts down raw resources, and uses them to sustain itself and produce scientific information. The entire process is managed automatically by the factory, so it requires no maintenance. The factory works so well, it has developed past the technology every other civilization that has ever existed, but the twist is that humanity has been dead for many millennia after the factory achieved this state.


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